Eventually, the arena was dropped altogether. As Ted Peterson, one of Arena's two main designers, explains, 'The initial idea was that there was a series of tournaments in arena, and your character fought in a team to win the coveted title against other teams.'īut Peterson and the rest of the crew started adding RPG-style side-quests set outside the arena and quickly realized that those were more interesting. It was going to make an action game, with a healthy dose of sports on the side. So, when The Elder Scrolls: Arena rolled around, Bethesda wasn't planning to make an RPG, something that it hard no experience doing.